

Node graph editor for ultimate control over shaders and textures.Production quality anti-aliasing and motion blur.Volumetric clouds or fast "2.5D" clouds.Overhanging terrain using procedural displacements, image-based displacements, or imported geometry.Apply almost "infinite" fractal detail to terrain and other objects.Use procedural terrains that can span an entire planet. Add multiple heightfields to your scene.Render millions of boulders or trees using "instancing".Render entire planets, sweeping vistas, tiny rock gardens, or anything in between.Cutting-edge adaptive subdivision renderer.

Terragen 2 is capable of rendering billions of polygons in a single scene. It provides a versatile procedural engine that can be utilised to apply subpixel-level detail to almost any aspect of a scene. Terragen 2 features an advanced hybrid micropolygon renderer with powerful multi-angle displacement capabilities. Terragen 2 is now the primary development focus of Planetside Software.Īpart from being a much more powerful renderer, TG2 has a much more flexible architecture which will allow development to proceed at a considerably greater pace.
