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Minesweeper java
Minesweeper java








Along with the main function, let us also initialize two 2d arrays as explained in Logic point 1. Step 1 - Let’s begin with the creation of a ‘MineSweeper’ class and add the following main function to it. If not, the cell’s neighbors will be displayed on the screen, based on which the user can play his next chance. The selected cell will get exposed and if there’s a bomb behind it, the game will be over.

minesweeper java

  • At each turn, the player/user will be prompted to enter the row and column number.
  • The setup and placement of bombs will be done in a randomized fashion. M represents an unrevealed mine, E represents an unrevealed empty square, B represents a revealed blank square that has no adjacent mines (i.e., above.
  • To make the matrix (or game field) we are going to use two 2D arrays- the first one will contain all the numbers and bombs, and the second one will contain only the data that is to be displayed on the screen.

    minesweeper java

    And our goal is to find out all the cells that don’t carry the bombs.

  • As we know, Minesweeper consists of a matrix of cells behind which several mines are hidden.
  • I hope you are familiar with the rules of minesweeper, if not you can check this out first. If you are a beginner in Java (just like I was when I developed this game) and want some hands-on practice, making a game might be an interesting way to learn! This code is going to be beginner-friendly, so enjoy :) Try to probe all the non-mine cells and flag only.

    minesweeper java

    This article contains a step-by-step guide to building a command-line-based Minesweeper game! Im very excited to share with you the Minesweeper game that I have written in Java, with a lot of effort.










    Minesweeper java